A downloadable game for Windows and macOS

No backstory here - best to just jump in and explore. Controls are as follows:

Move: ASD/Cursors

Look: Mouse

Activate/Deactivate Screen: Left Mouse

Run: Shift

Jump: Space

Activate Switch/Lift: Up (W/Cursor Up)

Flip Mouse Y: F2


Known Issues
General issues with sticky colliders/platforms/physics
The lift has "character"
WebGL build has issues with mouse in fullscreen
Music crossfade doesn't quite work in WebGL

Web Build
http://stage.gareth.pw/ld38 - probably slow and buggy (as usual). Give it a few minutes to load. Best in Chrome

The Blurb - slight spoilers here, read after playing
Tip: You can control the avatar from any screen, even if the avatar is on another screen. If you get lost, hold the opposite direction key until you re-appear.

Cathode Way was created in 72 hours for Ludum Dare 38.

This is our most ambitious jam game to-date, and as such is not finished. We had plans for a third and maybe fourth area(s), but alas time ran out.

The only assets we used were the Unity open source post-processing stack, the standard 2D and 3D character controllers, and a skybox from AllSky. All models, art, music and sound effects were created during the 72-hour Jam.

Thanks for playing!


The Team
Carl Hughes: 3D models and animation, terrain, sound effects, additional code.
Shaun Reed: Music
Gareth Williams: Design, code, overworld map layout
Paul Yendley: 2D art and animation, 2D level design

More information

Published 149 days ago
StatusReleased
PlatformsWindows, macOS
Rating
(1)
AuthorsGareth Williams, gredgie, devilqube
GenreAdventure
TagsLudum Dare 38
LinksLudum Dare

Download

Download
Cathode Way.zip (73 MB)
Download
CathodeWay.app.zip (77 MB)

Comments

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(Edited 2 times)

I like how its like The Witness, except its free and not a waste of money since its free

However I got stuck at the red gate. 

Edit: No longer stuck