Keeping the content rollin'


It's difficult to post too much at this stage in development without giving much of the game away. I'm deep in churning out content for the areas after the first dungeon that I've already shown a lot of. 

There will be three more areas in Chapter One, consisting of an outdoor "hub" linking the first dungeon with two further dungeons. In total, there will be 6 maps (that is, areas after load screens) in the initial release of the game. Every area will have something unique - a puzzle, a new enemy, weapon, special item, and/or a new tileset.

But for now, I'll leave you with a couple of new screenshots :)


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